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<P ALIGN=RIGHT><FONT SIZE=2><A HREF="Toc.htm">Table of
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</FONT><FONT SIZE=2><A HREF="index.htm"> Index</A></FONT>

<BLOCKQUOTE><H3><A NAME="top"></A>RESCUE</H3>

<P>Sims are subject to overturned boats, burning buildings and
runaway trains -- things you wouldn't even wish on a Congressman.

<P>A line on your city map extends from you to the Sims in need, and
you'll receive a dispatch message. A rescue icon will appear on your
city map for each additional rescue.

<P><IMG SRC="gifs/66.GIF" WIDTH=56 HEIGHT=56 X-SAS-UseImageWidth
X-SAS-UseImageHeight ALIGN=middle>Rescue reported

<P>Use your harness to rescue Sims and bring them into your
helicopter, then fly them to a place of safety. Only one Sim at a
time can use your harness.

<P>Your bonus and points are awarded on a "per Sim" basis. Where you
must take Sims for payment depends on their injuries:

<P><IMG SRC="gifs/67.GIF" WIDTH=28 HEIGHT=33 X-SAS-UseImageWidth
X-SAS-UseImageHeight ALIGN=middle><A NAME="injured"></A>Injured Sims
must be taken to a hospital roof for full bonus and points.

<P><IMG SRC="gifs/68.GIF" WIDTH=30 HEIGHT=33 X-SAS-UseImageWidth
X-SAS-UseImageHeight ALIGN=middle>Healthy Sims can be taken to any
safe area in the city for full payment.

<P>When you land, healthy sims, cops and medics will automatically
leave your copter. Use your cursor to drag injured Sims from your
helicopter.

<P>There is a chance that injuries can worsen with time, and Sims can
eventually die. A medic will slow but not prevent this deterioration.


<P>To get a medic, land on the roof of any hospital. Medics charge a
nominal fee when they enter your helicopter. You need not return the
medic to the hospital where you got him or her. If you don't want a
medic, leave the roof before the medic enters your copter.

<P>If you were too slow and someone got on, you can drag them from
your copter before you take off.

<P><IMG SRC="gifs/65.GIF" WIDTH=359 HEIGHT=331 X-SAS-UseImageWidth
X-SAS-UseImageHeight ALIGN=middle>A pilot's work is never done.

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